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Spyparty matchmaking
Spyparty matchmaking








spyparty matchmaking

It was the first new art map we did, as a concept. This is Moderne, which is based on a mansion in South Africa.

spyparty matchmaking

These are all based on the game design of the previous white box maps. Making it a library made more sense given the size.

spyparty matchmaking

We could only fill about three fifths of it. When we converted it to a library-we didn’t do a full in-the-round thing, because we didn’t have enough characters. Giving them something to talk about is great. We have these people who’ve been playing five years, 20,000 games. Nobody’s gonna know what it means, but it’s just cool, when you’re doing an indie game. We found two women and two men in that field and made it a prison reform library. Panopticon was a prison reform idea from Jeremy Bentham, this guy in the 19th century. It’s exploring the opposite end of the design spectrum for the sniper’s movement. They can’t do that in Courtyard because it takes a while to move around the outside. You could want to bug the ambassador over here, but if the sniper knows that, they swing the laser here and then swing back fast. You might think the sniper is looking here - the sniper can basically see one of these sections at a time, with their cone of view. The sniper’s view can move a lot faster than they can look around in Courtyard.










Spyparty matchmaking